 
 


 
   
  Those blue curtains move just like mine, by the way. So, either we both have stiff curtains, or yours are lifelike!
 Those blue curtains move just like mine, by the way. So, either we both have stiff curtains, or yours are lifelike!  
Qyzbud wrote:Good god, man... That looks incredible.
Major props.
 Re: DKC 3D Modeling/Animation Project
 Re: DKC 3D Modeling/Animation Project
Cyclone wrote:
[...]
Qyzbud doesn't your discerning eye see anything that needs changing?

 
   
 
Cyclone wrote:ExpandDong thats a suspicious name. Are you new here? If so it doesn't show on the newest user.

 On this same point, the flashes in the background really ought to be reflected by the super-shiny wet windowsill... but, that's an optional extra, too.
 On this same point, the flashes in the background really ought to be reflected by the super-shiny wet windowsill... but, that's an optional extra, too. 

 
 




Qyzbud wrote:What is supposed to be casting that shadow coming from the cave entrance? Is that just to make the lighting look more dynamic? It doesn't quite look like it could be cast by Cranky, so I'm not quite sure what to make of it.
Qyzbud wrote:Either way, it'd be nice to see a bit more of a shadow coming from DK — if you're up to the challenge.
 The loop around DK's neck also needs some attention, but I'm sure you'll get to that.
 The loop around DK's neck also needs some attention, but I'm sure you'll get to that.


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