



 
 

 ). Anyways, I started doing the "invisible keg" glitch in Jungle Hijinxs, I was going to do the one where you get lives, but instead of the klump, I thought it said to do it with a kritter, so I was next to/"on top" of the first bonus level, then I turned around, facing away from the kritter, and facing the edge of the platform (the second platform of what I decided to call "stairs", you know, the platform that has the bonus level as the "edge"). When I realeased the "thin air", what happened is the bonus level entrance cracked open, but the strange thing is was if I had the real keg, it would of rolled past the bonus level and in the pit near the "stairs", I started a new thread, and again, I'm sorry, I forgot about this board. I'm new here and I'm still learning, hope you give me a second chance!
). Anyways, I started doing the "invisible keg" glitch in Jungle Hijinxs, I was going to do the one where you get lives, but instead of the klump, I thought it said to do it with a kritter, so I was next to/"on top" of the first bonus level, then I turned around, facing away from the kritter, and facing the edge of the platform (the second platform of what I decided to call "stairs", you know, the platform that has the bonus level as the "edge"). When I realeased the "thin air", what happened is the bonus level entrance cracked open, but the strange thing is was if I had the real keg, it would of rolled past the bonus level and in the pit near the "stairs", I started a new thread, and again, I'm sorry, I forgot about this board. I'm new here and I'm still learning, hope you give me a second chance!
 It should have been easily fixed (of course, for the designers of the controls). Maybe moving the banana bunch to the right a little?
  It should have been easily fixed (of course, for the designers of the controls). Maybe moving the banana bunch to the right a little? ) and fall to a pit. Now, go to Reptile Rumble, break the DK barrel, and go through the small tunnel a bit behind the checkpoint and get hit by the Slippa going out of the tunnel.
 ) and fall to a pit. Now, go to Reptile Rumble, break the DK barrel, and go through the small tunnel a bit behind the checkpoint and get hit by the Slippa going out of the tunnel.
 ) in the middle, when the conveyor goes down the first time, the blue kremling stands in the air. But after 6 seconds, or if he's off-screen, he falls off.
 ) in the middle, when the conveyor goes down the first time, the blue kremling stands in the air. But after 6 seconds, or if he's off-screen, he falls off.
 
 The Guy wrote:http://www.youtube.com/watch?v=EO30N6F0zDU&feature=related
I'm not sure if anyone here knows about it...
FefeRawft wrote:Been there, done that, got pissed off after when I was in the first level.
 
 ![[N] :n:](./images/smilies/n.png) , but right before you go up the next rope with the orange zinger, if you fall here you land on an invisible platform. There is also another platform to the left (a bit higher) and I once even found a barrel when I fell there, but it shot me right back out. Does anyone know what is going on?
 , but right before you go up the next rope with the orange zinger, if you fall here you land on an invisible platform. There is also another platform to the left (a bit higher) and I once even found a barrel when I fell there, but it shot me right back out. Does anyone know what is going on?  

Simion32 wrote:The game works by calculating whether the camera can vertically follow the Kong; if not, then the game will cause death.
But there are not any specifically scripted lines, as far as I am aware. The game tests for DK falling some amount below the camera without landing on a surface. If he doesn't hit anything within a few frames (or within some distance) of being offscreen, the death is triggered.
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